"Awake" bills itself as Part One of however many instalments it takes to tell the story. As such, it ends on a cliffhanger, leaving the conflict unresolved and many questions unanswered. It's not entirely clear, for instance, what the actual background of the story is: an incident in 2020 is alluded to a few times, but we don't really know the nature of it, or the specifics of why it relates to our hero and his story.
The interactivity comes in the form of choices made along the way. It appears to be a Twine game, so I wonder at how these choices are going to affect future instalments. As far as I know, there's no provision for carrying over the tracked stats of one game into another, so nothing we do really matters as far as the plot goes -- indeed, it looks as if we're pretty much railroaded to a single, predetermined ending, and our choices only lead to the tiniest of diversions before getting back on track. We might have to play through everything to really understand the finale, but that's about it. I'd like to note that it's not wrong to have multiple endings in a serial IF instalment: it simply means that at least one of those endings has a "To Be Continued...." slapped onto it, and the rest are expressed as being plainly less desirable. It's not all that different from games where you can die before seeing the bulk of the story.
(Personally, I hold very little hope for games that open with a claim of being part of a series. A few have managed to make it to Part Two; as far as I know, only Paul O'Brian's "Earth and Sky" has made it to Part Three, where the story concluded. As the saying goes, "Man plans and God laughs.")
That said, the writing and the story aren't too bad. I do find it a bit off-putting that the various scientists are referred to as "Dr. First Name" rather than "Dr. Surname". The deeper conflicts are quickly apparent even though the story is set up as a slow discovery of what those deeper conflicts are. I would, however, have preferred a complete story instead: such a thing would undoubtedly have allowed the author more scope for interactivity.
As a breakfast, it's really an appetiser. Complimentary toast and coffee, in anticipation of more to come.