Sons of the Cherry

For a game built with Choicescript, there is disappointly little in the way of significant choices in this story. By significant choices, I mean choices that make a difference in the passage of the story. Only one choice seems to have any impact, and that is the choice of whether or not to accept the offer to join the Filii Cerasi secret society. The rest result in no more than cosmetic changes to the text.

I get the impression that the author means for the Filii Cerasi to be the good guys here; I also get the impression that the author was in a hurry to get to the "good bits", and skipped a lot of stuff that might have made me more sympathetic to the society or to some of the choices offered. When it is "discovered" (I suspected quite early on) that the trap which caught the protagonist in the beginning had been engineered not by a supposed witch hunter but by the head of the Filii Cerasi himself, in an effort to coerce the protagonist into joining the organisation, I cannot help but think of them as villains. Sadly, the only choice I had at that point was to say that "while I do not approve, the training is invaluable and I would be honoured to join you". What? WHAT?

No, I would not be "honoured" to join you manipulative bastards at all. I feel no sympathy for the Filii Cerasi; they have given me no reason to think that they are an organisation made up of human beings or that they have any interest in people outside of those with the particular talents that make them potential members. The one significant choice in the game makes the difference between life with the Filii Cerasi and eventual death by firing squad several non-choices down the road. I have no doubt that the author intended this to show that it would be death to deny the birthright which the Filii Cerasi are offering to nurture. However, given my lack of sypathy for the Filii Cerasi, I am more likely to think that the protagonist's death was engineered by them, much as his initial entrapment was, as a means both of taking vengeance for his refusal and of silencing him.

A couple of the "acceptance" choices rub me the wrong way, too. They have the protagonist speaking in a formal, almost obsequious manner ("I would be honoured...") which goes very much against the way he had been played thus far. After rudely asking what is in it for him, he knuckles under like this? It breaks my sense of character.

Bread and cheese. Weak chamomile tea.